Project 8 - Anti-Aliasing

Ray tracer now uses adaptive multi-sampling. This smooths out our scene, since our original single samples were at only one finite point in our pixels, rather than all possible points in our scene (which is infinite). This results in a significant slow-down in our ray tracer, so there is a delicate balance in adjusting the anti-aliasing variables and speed. This will be a critical factor in later projects as well.


Textured Scene


Textured Scene - Sample Count


Textured Scene - More Samples


Details

Specs

render time minimum samples maximum samples variance
26.107 s 4 32 0.001
1 min 33.490 s 6 64 0.0001